AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games on iOS in Norway for Q1 2022
In Q1 2022, the top 5 entertainment mascot games on iOS in Norway showed varied performance in downloads, revenue, and active users. Sensor Tower data provides detailed insights.
In Q1 2022, the top 5 entertainment mascot games on the iOS platform in Norway showcased diverse trends in downloads, revenue, and active users, according to Sensor Tower data.
Minion Rush: Running game experienced fluctuations in weekly revenue, peaking at around $195 in mid-January but gradually declining to approximately $72 by the end of March. Downloads saw an initial drop from 1.1K to 603 in early January but rebounded towards the end of the quarter, reaching 677. Weekly active users followed a similar trend, starting at 2K and dipping to around 1.2K in mid-January, before climbing back to nearly 1.7K in late March.
Sonic Dash: Fun Endless Runner maintained a fairly stable revenue stream, with a notable spike to $179 in late March. Downloads were inconsistent, ranging from a low of 173 in early January to a high of 484 in late March. Active users started strong at 7.8K but saw a decline to 5.7K in mid-March, before recovering to 7.1K by the end of the quarter.
Crash Bandicoot: On the Run! had a significant revenue increase, peaking at $684 in mid-February, though it fluctuated throughout the quarter. Downloads saw a sharp decline from 1.5K at the start of the quarter to just 119 by the end of March. Active users mirrored this trend, decreasing from 4.1K in late December to about 1.4K by the end of the quarter.
World of Peppa Pig: Kids Games showed a strong revenue performance, peaking at $979 in late February. Downloads remained relatively stable, with minor fluctuations, ending the quarter at 262. Active users were consistent, starting at 907 and finishing at 855, with slight variations in between.
Sonic Forces: Run Battle Game saw a steady increase in revenue, peaking at $284 in late March. Downloads fluctuated, reaching a high of 351 in late January and ending the quarter at 247. Active users saw minor dips and rises, starting at 1.3K and ending at 1.1K by the end of March.
For more comprehensive insights and detailed data, visit Sensor Tower.